![]() ![]() Old splines (from V4.9) can be enabled in preferences in the Beta section. Fill tool UI tweaked, fill with eraser works with "Layer button" correctly. If you click on the slider and drag to change the value, the SHIFT decreases speed by 10x, CTRL - 2x, CTRL+SHIFT - 20x. Voxel Brush engine works correctly with stencils, black areas on stencils will not be affected by the brush. Dropping the image to the viewport and using it as a stencil will activate it immediately, so you will be able to paint with the image instantly. File->Import commands are importing in addition to the current scene, which does not clear the scene. Build tool implemented in terms of the Voxel Brush Engine. Pay attention to "Uniformness" and "Extract Bump" in the extended settings. But CTRL-click acts as before - in this case settings from the previous stencil will migrate to the newly selected one. Also, stencils keep scale and states when you switch between them. Materials/stencils control panel cleaned up, looks better, more compact, icon-based. ![]() And of course rich options for stroke and alpha. It kept all previous functionality but got much much faster work of Stroke tool, drawing by spots/chunks, accurate edges, painting without "ladder" effect if thickness becomes too small. 2D-Paint/Carve remade to use Voxel Brush Engine. Sharp edges over the Curve Tool are now correct, without self-intersections. Tube/Toothpaste, Muscle Tools got a functionality update, new useful painting profiles - Box and Alpha to imitate clay tubes. Even Photoshop interaction supports non-ASCII layer names. ![]() Special characters are supported everywhere - paths, user folders, layers, objects, textures, item folders may contain non-ASCII characters. Bake shader with reflections in the Light Bake Tool. This should strongly improve your drawing experience. It makes drawing really responsive, solves the problem of "backstroke", solves the problem of shorter strokes than actually drawn ones. First, if the pen touches the tablet and you paint something, exactly all trajectory that was drawn on the tablet will be drawn over the model. ![]()
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